Admin Panel
#ifndef _SIGNAL_H_
#define _SIGNAL_H_
#include "_ansi.h"
#include <sys/cdefs.h>
#include <sys/signal.h>
_BEGIN_STD_C
typedef int sig_atomic_t; /* Atomic entity type (ANSI) */
#if __BSD_VISIBLE
typedef _sig_func_ptr sig_t; /* BSD naming */
#endif
#if __GNU_VISIBLE
typedef _sig_func_ptr sighandler_t; /* glibc naming */
#endif
#define SIG_DFL ((_sig_func_ptr)0) /* Default action */
#define SIG_IGN ((_sig_func_ptr)1) /* Ignore action */
#define SIG_ERR ((_sig_func_ptr)-1) /* Error return */
struct _reent;
__stdargs _sig_func_ptr _signal_r (struct _reent *, int, _sig_func_ptr);
__stdargs int _raise_r (struct _reent *, int);
#ifndef _REENT_ONLY
__stdargs _sig_func_ptr signal (int, _sig_func_ptr);
__stdargs int raise (int);
__stdargs void psignal (int, const char *);
#endif
/*
* SA_FLAGS values:
*
* SA_ONSTACK indicates that a registered stack_t will be used.
* SA_RESTART flag to get restarting signals (which were the default long ago)
* SA_NOCLDSTOP flag to turn off SIGCHLD when children stop.
* SA_RESETHAND clears the handler when the signal is delivered.
* SA_NOCLDWAIT flag on SIGCHLD to inhibit zombies.
* SA_NODEFER prevents the current signal from being masked in the handler.
*
* SA_ONESHOT and SA_NOMASK are the historical Linux names for the Single
* Unix names RESETHAND and NODEFER respectively.
*/
#define SA_NOCLDSTOP 0x00000001
#define SA_NOCLDWAIT 0x00000002
#define SA_SIGINFO 0x00000004
#define SA_ONSTACK 0x08000000
#define SA_RESTART 0x10000000
#define SA_NODEFER 0x40000000
#define SA_RESETHAND 0x80000000
#define SA_NOMASK SA_NODEFER
#define SA_ONESHOT SA_RESETHAND
_END_STD_C
#endif /* _SIGNAL_H_ */